Response to Mantic's Feedback on the Enforcer and Enforcer Weapon Break Outs

Enforcer Character Pose


A lot of my feedback was directed at the enforcer's anatomy particularly in regards to the neck and chest. I used the liquify tool to push the chest out a bit more. I looked up a lot of trousers and cargo pants to see how they creased around the knees and boots. This helped make the knees more visible on the enforcer.


Weaponry

In my presentation, I detailed my game would take place on a dead planet where the enforcer would need to scavenge for supplies. Mantic advised that looking at plague weaponry could help when it comes to designing them. They said that plague weapons are widely distributed and are likely to be left behind by explorers and scavengers. I created a mood board in my research dossier and used this as well as some real life weapon research to create these weapon concepts.


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