Real Worlds - Feedback and Project Update (27/03/25)

We were put into groups to get some feedback on our thumbnails and current design ideas so we could improve them. I made notes on the feedback I was given. At the time of the feedback, I was only able to provide the thumbnails for the claw and pipe weapon designs (enforcer).


Nightstalker

- Huge eye is a good weakness, shows they're vulnerable (maybe too vulnerable?)

- Iron maiden/ mimic functions are cool

- How does the eye move around if it's connected to the neck?


Enforcer

- Figure out the weapon design functionality? How does the phase glove activate? Are the claws always out (which is a little impractical)???

- What other weapons will they use?


Project Update

I have been continuously working on the project for a few weeks and have updated my Kanban. Here is the updated Kanban! 



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