Real Worlds - Feedback and Project Update (27/03/25)
We were put into groups to get some feedback on our thumbnails and current design ideas so we could improve them. I made notes on the feedback I was given. At the time of the feedback, I was only able to provide the thumbnails for the claw and pipe weapon designs (enforcer).
Nightstalker
- Huge eye is a good weakness, shows they're vulnerable (maybe too vulnerable?)
- Iron maiden/ mimic functions are cool
- How does the eye move around if it's connected to the neck?
Enforcer
- Figure out the weapon design functionality? How does the phase glove activate? Are the claws always out (which is a little impractical)???
- What other weapons will they use?
Project Update
I have been continuously working on the project for a few weeks and have updated my Kanban. Here is the updated Kanban!

Comments
Post a Comment