Industry Practice - Sound Brief and Contracts (29/11/24)

Date: 29/11/24

In Attendance: Me, Sam, Faye

Meeting Agenda & My Role: To discuss contracts and create a sound brief

Decisions and/or Actions & Deadlines: We made a start on the sound brief and agreed to use Beepbox to create our own music for the game. We discussed each of us creating simple tunes for each patient. We don't plan to make a lot of our assets until after Christmas so we'll update the sound brief over the course of this project with the assets we make. Katie and Jake weren't present for this meeting so we left notes on the sound brief and linked it into the discord. We didn't want to make too many decisions when two members of our team were absent. We decided that we'd consider making a commission contract to help us grasp the basics but we doubt we'll need to use it so it isn't a priority. I said I'd see if I could draft up an NDA.

Reflections: Overall, this meeting went quite well despite missing two members. We made a good dent into the sound brief making sure it reflects our games aesthetics. We also made some good progress on the research and we made sure that the Beepbox files would be compatible with Ren' Py! Everyone liked the idea of using Beepbox so we didn't need to find any alternatives. I'm excited to see what sounds we can make with this website


Here is a link to the Sound Brief: https://www.canva.com/design/DAGfP7GWEHY/Cfw_sMRN0Lw-KLomODiWiQ/edit


Reference List

John Nesky, 2012. Beepbox [online]. Beepbox.co. Available at :  https://www.beepbox.co/#9n31s0k0l00e03t2ma7g0fj07r1i0o432T1v1u76f10p7q011d03A1F9B2Q1030Pfc6cE362663b72T6v1ub8f0q0x10p71d23W7E2b925T1v1u62f0qwx10s811d08A0F0B0Q00adPfe39E4b761862863bT2v1u15f10w4qw02d03w0E0b4h400000000h4g000000014h000000004h400000000p16000000 [Accessed 29 November 2024].

Comments

Popular posts from this blog

Real Worlds - Enforcer Key Illustration Process

Toolkit - Gantt Chart and Kanban

3D Toolkit - Renders, Turntable and Unreal Implementation