Industry Practice - Visual Research/ Mood Boards
We each decided we'd like to design a character for our visual novel. We liked the idea of creating monster like characters that wore these masks to hide their identity. I immediately decided I wanted to make a plague doctor character and I checked with my team to make they were ok with this. We then had some discussion on what mental struggle our characters are suffering from. We decided to each do different struggles so we'd have more representation in our game. Once we all decided on the struggle and mask, we started on the visual research stage and created some mind maps that we linked to our Miro board.
Character Mood Board
Since I'm creating a plague doctor character, one of the first mood boards I did focussed on various plague doctor designs especially when it came to the mask. I really liked the idea of adding details/ decorations to the mask to personalise the character I'm creating a little more.
Monster Mood Board
I thought I'd create a separate mood board focussing on the monstrous aspect of my character to help me explore what I want them to look like a bit more. I really liked the eldritch horror vibes I got from a lot of the images shown above. Thresh (League of legends, Riot Games) is the character in the first 3 images and is a huge inspiration for the design of my character.
Memory Environment Mood Board
The mental struggle my character suffers from is PTSD from an illness they had when they were younger so it made sense for their memory to take place in a hospital environment. To help me design their hospital room, I created a mood board consisting of hospital environments focussing mainly on private rooms but also branching out into waiting rooms and hallways.
Bacteria Mood Board




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