Turntable Here is a link to my turntable on Sketchfab: https://skfb.ly/pxnUY Unfortunately, the texture for the mask on the belt just wouldn't work. It wasn't assigning correctly onto the model despite being completely fine in both Maya and Unreal. I was unable to resolve this issue so I left it with a basic white colour. Renders For some reason, during my renders, the textures broke and I wasn't entirely sure how to fix it. I think it might've been to do with the materials of my assets. I tried changing them but it broke the textures even more. Unreal Implementation I implemented my character into unreal to see how they looked. They had been scaled a little too big, so in Maya I went back and made them smaller.
Project Management https://damianstreetgamesartsecondyear.blogspot.com/2025/02/real-worlds-module-introduction-060225.html https://damianstreetgamesartsecondyear.blogspot.com/2025/02/real-worlds-project-management-060225.html I have updated my project management in some of blog posts linked below. I haven't included then here as a lot of them share a blog post with what I was working on at the time. It's also just easier to organise them chronologically if I link the posts in order. Research https://damianstreetgamesartsecondyear.blogspot.com/2025/02/real-worlds-research-dossier.html https://damianstreetgamesartsecondyear.blogspot.com/2025/04/real-words-environment-research-dossier.html Character https://damianstreetgamesartsecondyear.blogspot.com/2025/02/real-worlds-enforcer-thumbnails.html https://damianstreetgamesartsecondyear.blogspot.com/2025/03/real-worlds-nightstalker-thumbnails.html https://damianstreetgamesartsecondyear.blogspot.com/2025/02/real-worlds-muscular-body-ty...
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