2D Toolkit - Perspective On Photoshop (11/10/24)

Photoshop Shortcuts

  • Rulers - Ctrl R
  • Select tool - V, can be used to move the rulers
  • Rotate tool - R
  • Straight Line - Hold shift
  • Diagonal Straight Line - Click, Then hold shift and click elsewhere

How to create the perspective grid

These are instructions (in order) on to create a perspective grid in photoshop

  • Change the canvas size (image - canvas size) and change the back ground colour. In this lesson, I changed pixels to percent and had the width = 300 and height = 200)
  • Utilise the rulers to create the vanishing points. To do this hover over where the rulers are and drag to create the guideline. To clear the guides go to view - clear guides
  • Make a grid using the shape tool (located between the black arrow and hand)
    • Select polygon shape tool by right clicking
    • Change the fill colour to any colour
    • Make sure the stroke is empty
    • Change number of sides (I used 75)
  • Edit the shape tools settings by clicking on the cog
    • Click from centre
    • Select freeform
    • Change star ratio to 1%
  • Then duplicate the shape and change the colour
  • Move the duplicated layer to the other vanishing point

Using this method, this is the perspective grid I created.



After creating the grid, we were tasked with drawing on our perspective grid. Our teacher suggested we avoid just drawing cubes and recommended we try more complex objects. For this, I chose to try and draw a car since I don't normally draw vehicles and it combined cubes and cylinders. This helped me become more confident in my ability as it helped me realise that I could use basic shapes to help me construct an object I don't normally draw. It also helped me better my understanding of how to use 2 point perspective grids.



I realised the front window of my car didn't actually go to the vanishing point so I quickly fixed that in the image below. 

I attempted to try and make the equidistance grid using the line tool. When I previously attempted this, I wasn't completely sure what I was supposed to be doing and as a result I did it incorrectly. This time I made sure to consult my teacher who went over it again. 

Here's what I did
  • Draw lines on the top and bottom that connect to the vanishing point
  • Draw 2 guidelines
  • Draw an X in between the 2 guidelines to find the centre
  • Draw the horizon line in and make sure it connects to the middle of the X and vanishing point
  • Draw a line from the bottom of the first guideline through the middle of the second guideline till it reaches the line at the top
  • The new guideline will be where the last line we drew crosses the top line
Now that I understand how to use this technique, I can apply it to the backgrounds I draw in the future. 



I was a little confused with how to include multiple 2 point perspective grids. I have previously attempted it and was somewhat successful but I didn't fully like the outcome of what I produced. I used this grid I did in photoshop and moved the perspective grid so my car was no longer in perspective. I then used this new perspective to draw a simple cube. This made me realise that 2 point perspective was easier than I originally thought and it made so much more sense as I understood what I needed to do.





Comments

Popular posts from this blog

Real Worlds - Enforcer Key Illustration Process

Toolkit - Gantt Chart and Kanban

3D Toolkit - Renders, Turntable and Unreal Implementation